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Showing posts with label ux. Show all posts
Showing posts with label ux. Show all posts
6/21/10
6/15/10
6/8/10
Jesse James Garrett | Adaptive Path | Presentation
Etykiety:
ux
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The theory of user experience design.
UX Week 2009 | Jesse James Garrett | Adaptive Path from Adaptive Path on Vimeo.
The theory of user experience design.
UX Week 2009 | Jesse James Garrett | Adaptive Path from Adaptive Path on Vimeo.
5/9/10
Experiencing Abstract Information
Etykiety:
ia,
innovation,
inspiration,
ux
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How can you increase the immersion of data? The bachelor thesis „Experiencing Abstract Information“ by Jochen Winker (jochenwinker.de) and Stefan Kuzaj (stefan-kuzaj.de) introduces theoretical principles and shows them with some interactive examples.
There are four essential parts in making abstract information experiencable: information itself, relevant senses, fitting emotion and a direct reference of the presentation to the information. With this method you can not only design fitting media, but also check existing media for its potential.
To demonstrate the systematics, thay built three interactive installations. By using them user become an interactive diagram in a virtual mirror, cause virtual water-pollution in a water-basin or compare the time you have to work in different countries to buy a big mac or some bread. All of these installations show a different approach of immersive data transfer.
Experiencing Abstract Information from Stefan Kuzaj on Vimeo.
How can you increase the immersion of data? The bachelor thesis „Experiencing Abstract Information“ by Jochen Winker (jochenwinker.de) and Stefan Kuzaj (stefan-kuzaj.de) introduces theoretical principles and shows them with some interactive examples.
There are four essential parts in making abstract information experiencable: information itself, relevant senses, fitting emotion and a direct reference of the presentation to the information. With this method you can not only design fitting media, but also check existing media for its potential.
To demonstrate the systematics, thay built three interactive installations. By using them user become an interactive diagram in a virtual mirror, cause virtual water-pollution in a water-basin or compare the time you have to work in different countries to buy a big mac or some bread. All of these installations show a different approach of immersive data transfer.
5/8/10
2/17/10
2/13/10
2/7/10
1/8/10
1/7/10
1/6/10
Interactive media presentation
Etykiety:
innovation,
inspiration,
intel,
ux
Recording Media from Benjamin Fritz on Vimeo.
12/1/09
11/20/09
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